Layers and Clipping question

In complex scenes stencils can be quite frustrating to work with.

Here is an example (scroll down to Example of the complexity stencil add)

The “correct way” is simply to work as defold forces you to work. Meaning set everything “under” a stencil to the null layer (as the example shows). There are also other ways to do this like breaking out parts into separate gui scenes and loading in them as new scenes with a higher gui.set_render_order.

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