A long while back I created a Suika like game in defold. It had one issue…the physics were not robust enough in the merging of vegetables so they would slow down and sometimes not register contact. Now that I have AI and have been working on a MetroidVania toolkit, I figured I’d see if I can fix my Kabocha game. And sure enough, it fixed it pretty dang quickly.
So I’m releasing the full source code for defold users to leverage however they like under the GPL-3 license.
This runs well on android (last time I tested).
Get the source here: GitHub - schlista/Kabocha_Game: Kabocha - a Defold suika-style merge game · GitHub
You can play it here (Tip: See if you can combine 2 pumpkins and something “special” happens.)

