Juump!

A Defold game I’ve been working on for a the last few months is out today:

It’s likely that we’ll keep updating this over the coming weeks. Have a go!

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Nice! It looks really great! I love the “splats” on the walls!

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Very very well done, looks quite addictive :smiley:

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Well done!

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Looks great! Well done!

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Really cool and attractive! Congratulations! :wink:
Did you create all the art by yourself?

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Cheers guys! The art was made by an in house artist at Winkel.

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@totebo, do you plan to share some insights or post-mortem maybe? :smiley: I’d love to see how you managed to get those splatter and smooth movement, even such detail like ears physics :smiley:

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@totebo fun game! I played it on my iPhone 8 and it ran great – the controls are very responsive! I like these ‘one finger’ style controls for mobile games a lot. Congrats on your launch and I hope it becomes a hit! :smile:

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Thanks Pawel! The splatter is broken down into quite a few parts;

  • The nearby tiles are changed to their splatted equivalent.
  • A splash particlefx is played when the player lands.
  • A wall slide particlefx is played when the player is in contact with the wall.
  • When the player jumps a particlefx that doesn’t move plays to show that the player has jumped, as well as a separate trailing particlefx which follows the player for a short while after a jump.

Particles are relatively cheap, and there is only one particle bitmap in use. So I went for it! I’m glad someone noticed.

The ears are part of a Spine animation, so I can’t take credit for that one! :slight_smile:

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Of course! Without it the feel of the game would be totally different and now it’s great thanks to those little details! :heart_eyes:

Thank you for sharing your solutions!

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Looks really nice, engaging game play and polished look.

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nice game…,
its animations are beautiful…

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Super cool!
It looks like a famous game called “meat man” or something.

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You mean Super Meat Boy? :smiley:

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=(

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Yeah, you know that.

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The Android min version is set to Nougat (7.0, API 24) released in 2016. We did this mainly to reduce the number of old devices that might have issues to do with performance. Sorry @AGulev!

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I downloaded it, and I really like it :heart_eyes::heart_eyes:

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New update (v1.45)!

  • Added five characters to unlock.
  • Added a new level.
  • Dropped Android API level to 23.

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