Is Defold a good choice for an economic strategy game with idle/incremental mechanics?

We made Interrogation, which is mostly just UI. We’re also working on Domains of Dusk, which is a strategy game with even more UI (apart from the map, everything is GUI). We use our own GUI widgets library Crit. It has inertial scrolling and a really powerful button module amongst other stuff. The downside is that it isn’t really that well documented. Docs are still a work in progress and not yet very high-priority since effectively two people use it so far.

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