Just finished up my entry for the GMTK Game Jam, Inlimited! It’s a very short 2D platformer where you have a limited amount of key presses to beat each level, made with Defold. I’m really amazed with how fast it was to bundle the game and publish it! I heard many horror stories of other engines’ build times over in the jam Discord chat. Anyways, I would really appreciate if you could take the time to play and rate the game!
That last level took me a while to figure out! Nice idea. And I appreciate the ending screen. It’s not much, but makes the victory a tiny bit sweeter. Good job!
How long did development take in total?
Thanks! It was originally going to be a full level, but I got a bit carried away while making it
I started right when the jam started. The content was almost all done on Friday, with Saturday and Sunday spent re-doing physics, getting the game published, and polishing it. All in all, around 45 hours from downloading the template to final touch (so that includes time spent not working on the game)