In-place editing in the Editor 2 Outline View

You can now perform more edit operations on referenced scenes in the Editor 2 Outline View.

You can add, delete, and move objects between referenced scenes, as well as perform clipboard operations and drag-and-drop. This works on elements inside Collections, Game Objects and Gui Templates.

Referenced scenes and their contents appear in italic in the Outline view to show that you’re making changes to something that could potentially be referenced from elsewhere. Please take care when editing referenced scenes, as your changes can have wide-reaching implications. You can use the Referencing Files command to see all places where a file is used in your project.

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Also, it would be nice feature to enable/disable objects in outline view (checkbox in properties). For example, I want to test game without some game object, so now I need 1. to delete object or 2. edit script to send disable message (which is quite inconvenient for testing, imho).

Hi! Seems someone already made this feature request here: https://github.com/defold/editor2-issues/issues/681

We hope to look into it in the future.

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