Idle of life - idle game based on Conway's Game of Life

Hello everyone,
so I am slowly progressing. It is a lot of fun, also it is totally different from .net and things I do at work. So let’s look at some new stuff, I have again a lot of things to say.

NEWS

1. Board upgrade

If a player has enough money, the system allows him to buy one row and one column of space. The price is rising at every level.

2. Pattern shop

Thanks to GUI library Gooey, I started working on a pattern shop. It’s simple. I have a module with some storage of patterns. So players don’t need to create their own patterns but can buy them. For now, it’s only a list with pattern name and preview, preview is generated with the Draw Pixels library.

TODO NEXT

So now I would like to finish pattern shop, also with the functionality of clicking on the pattern and then placing the pattern on board by dragging.

Additional things, questions, ideas

Open source vs Ads monetization

So I was thinking about making the game open source. But then I thought what if in the future I wanna use for example AdMob and be able to make money. Is it possible? Also what about some fairness with contributors? For example half money for me, half split between others, or how is this working in other projects?

Again thanks for your attention. And I am open to every help, idea, issue and I appreciate it from all of you.

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