Python script that will export height data as lua table
that gave me the idea to try to use meshes and the .buffer format, since the API allows you to read vertex data from a mesh’s buffer.
unfortunately, it doesn’t seem as simple as “just shove the points in an array”, and the .buffer format doesn’t seem very well documented to understand what is going wrong.
i found the forum post announcing meshes, which did come with a project and python script to generate a mesh file, however it’s for an old version of blender and it doesn’t seem to run on newer versions anymore
