I get the "resource cannot be null" error in the latest version of the engine

Remind be again, which error is that?

This one…

ok, and again if you look in your log.txt?
is the timestamp of that file new?

Just tried it again. Same error.

Is the log.txt updated with a new timestamp?

If so, then it’s an engine build error, otherwise it’s another error.

What are the settings in your bundling dialog?

No, the log.txt has not been updated with a new timestamp.

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I think you need to share your project with us for us to be able to debug this faster.
Zip it up, don’t include the ./buildand the .git/folders and either share it here or with us in a private message.

I am using latest release from Releases · defold/extension-gpgs · GitHub as my project to see how gpgs works.

Sure, but I think it’s the combination of all things in your project that becomes problematic.

Hmm, still the same error from the editor. Very strange…

Like Mathias said, I think we need your project folder in whole. Actually also please include the build folder after you’ve tried to make a bundle.

One thing you could also try is to manually remove the build folder and the .internal folder from your project and then try to bundle again.

Here is my project. Hope this will help solve this issue. :slightly_smiling_face:
Mobile_game1.zip (395.7 KB)