HTML5 game crash on ios

Can you make an empty game run on your iPod?

You really need to pay attention to the size of your project (run-time memory consumption) and you need to constantly try the game on the target platform(s). If you don’t, then you might end up in a situation where you have a game that runs flawlessly on desktop but immediately crashes on mobile or web due to memory consumption being too high.

I compile an empty game project and is starting forever in loader screen, no crash.

I will try with other server, maybe github is the problem.

What’s the URL you are trying to load?