The game crashes when loading a collection with
exception thrown: Error: Out of bounds memory access (evaluating 'Module["asm"]["dynCall_vi"].apply(null,arguments)'),<?>.wasm-function@[wasm code]
I tried increasing the heap size further and it doesn’t seem to change anything.
Only NEs used are FMOD and defos (and I’m not making any FMOD or defos calls during that collection load).
UPDATE: Got it working by reducing the size of an atlas from 8k to 4k, but the crash is still weird. Last commit that still crashes is 8a19903