The game crashes when loading a collection with
exception thrown: Error: Out of bounds memory access (evaluating 'Module["asm"]["dynCall_vi"].apply(null,arguments)'),<?>.wasm-function[11911]@[wasm code]
I tried increasing the heap size further and it doesn’t seem to change anything.
Game repo: https://github.com/dapetcu21/brain-please-dont
Only NEs used are FMOD and defos (and I’m not making any FMOD or defos calls during that collection load).
UPDATE: Got it working by reducing the size of an atlas from 8k to 4k, but the crash is still weird. Last commit that still crashes is 8a19903