please help me with one example so I can understand about DEFOLD mask why it’s required and how to use it.
Thank you :))
Here is a handy guide for GUI masks:
I need something like I can run and check in my local environment.
Here’s an example: https://defold.com/examples/gui/stencil/ (note the GitHub download button)
thanks for the help
how to add masking to a particular sprite you have any examples please share them with me.
This sounds like it requires a custom shader, which accepts both the color texture, and a mask texture.
There are a few posts on here describing how to get started with shaders.
On my phone right now, so it is difficult to share exact links or write any code.
Is this what you are looking for?
yes, this is am looking for but without creating a different render and materials any other way is there an easy way so I can add 2d masking to sprite in defold engine.
Thanks for your response I checked all the conversation happens for 2d masking/clipping actually am looking for an easy way.
please when are free share those link so it will help me for coding.
Thanks for response .
No, not without using another material and a modified render script
ok, thanks for the information.
I have same issue but after studied everybody proposal presently I have appropriate arrangement related to my problem. thank a part everybody for your valuable back.