I experimented with few methodology, but I found that vmath.lerp
is not actually giving a zero value finally, the value gets smaller and smaller but not zero, thus the animations is never going to idle, how do I circumvent this issue?
I experimented with few methodology, but I found that vmath.lerp
is not actually giving a zero value finally, the value gets smaller and smaller but not zero, thus the animations is never going to idle, how do I circumvent this issue?