I would love to understand more that Hex map, anyone has any source how this can be achieved in defold?
I don’t understand the relevance of this question to the ‘How to GUI in Defold’ topic!?
There is nothing special about hex maps related to any engine. You can use gameobjects and factories to create maps. The most challenging part is the math. You can find very detailed information here: Hexagonal Grids
My hex example using Defold : https://github.com/selimanac/defold-astar-hex-example
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