I have some button code that has an “hover” state. On Desktop that’s all cool and fine, but on mobile (iOS), action_id == nil
events are still simulated (to match the last known touch position). I want to disable the hover feature on my buttons when the device I’m running on doesn’t have a mouse.
Is there a way of detecting that? Or, at least, is it a way of detecting if my game runs on mobile? (to be fair, very few people use Android with a mouse)
I tried sys.get_sys_info().system_name
and I get Darwin
on macOS and iPhone OS
on my iPhone, but I don’t know the value for Android, as I don’t own an Android phone (at least one that still works).
Also, is the value the same on iPad? I assume you’re using [UIDevice systemName]
, so I’d assume yes.
EDIT: It’s "Android"
on Android. I found out eventually.