ok, I did that, look for strech_projection and change it for render.set_projection(fixed_fit_projection(-1, 100)), but renders in the same way.
Ok, hours later, and changing random functions, I discover how to zoom in/out…
now, how to render only 800x600 window, for example, and render the same with diferent screen resolutions?
offtopic: I want to use defold engine for my studies end project, but its extremely difficult to do the most basic things.
I did things with unity, godot, love2d, and no one has this level of undocumented /lack of tutorials. If you look in the internet , there isnt info of defold, and not many people are using it, and I dont think this is because of a bad engine, I think is for the
impossibility of learn this great engine. If the priorities of the team were to document all, create tutorials for newbies or extended tutorials and teach your engine, sure that this will be top tier engines. why create more features or fix bugs if nobody knows how your engine works? . In the end, the engine succesfull is made by his users.
and the defold team are very helpfull and kind, to be honest, you only need to explain your engine (10 years old like tutorials, step by step tutorials) and the people will come fast.