Recently, I received a notification from the App Store informing me that my little game, Holdem Solitaire, could be removed from the catalog if I didn’t update it to the latest version of the iOS APIs. They also said it didn’t reach the download threshold (which they didn’t specify exactly).
I’ve already sorted out the technical part and resubmitted the app. I took the opportunity to make some adjustments and difficulty balancing. I think it’s better now
What I can’t solve (without some help) is the downloads part. I know it’s a “niche” game. If you don’t enjoy puzzles (with playing cards), you probably won’t like Holdem Solitaire. But I would really like to keep this game in the stores as part of my portfolio. It’s free for both iOS and Android.
If you can, and want to help me, please follow one of the links below and download it. Your gesture will contribute to increasing the chances of platforms showing my little game to others when they are searching (in the card games section). There are a trillion games of this type out there. Getting any spotlight and growing organically in the face of such competition is virtually impossible. That’s why I rely on your support and sincerely thank you in advance!
I also made the sources and assets of this game available on GitHub. It was my first try with Defold and I must say, I’m very satisfied with the results. I’m not exactly proud of my code… I know it could be refined in several ways. But for someone who started from scratch, I think the final result turned quite good
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