Million Dreams Games is looking for a Graphics Engineer / Technical Artist to help make our game look and feel amazing!
- Create visual effects in Defold using GLSL / HLSL shaders, particle effects, tweening, and other techniques
- Implement UX and improve functionality and performance of layout / animation systems
- Implement asset bundling systems to manage large amounts of card and cosmetic art
- Must be comfortable working in Lua-heavy Defold projects and code-based layout/UX systems (e.g. without visual editors)
- Candidates should be comfortable with card-based strategy games and basic concepts (Magic, Hearthstone, Snap, etc.)
Bonus points for experince with: (we don’t expect candidates to have all or even most of these!)
- Writing C++ extensions for Defold
- iOS / Android RMT and appstore deployment / administration
- PlayFab, Azure, TSQL
- Node.js / TypeScript REST services
If interested, please check out our game “Once Upon a Galaxy” on app stores (Steam codes available on request) - happy to answer questions as we are still working on the tutorial and such.
DM or email (alexis at million dreams games dot com) with samples / portfolio and compensation requirements. Diverse candidates encouraged to apply.