Help building editor on Mac, Python 3 required?

Do you want me to open an issue on this?

I’ve run into some other problems for which I’ve found work-arounds. In build.py the MacOS SDK is hard-coded to 10.15 and the XcodeDefault is hard-coded at 12.1. Since my Mac and Xcode are both up-to-date I have MacOS11.1 and XcodeDefault12.4 respectively.

In editor/project.clj it calls for codox 0.9.3 which doesn’t seem to be available on clojars. I slammed the version to 0.10.7 to get past this.

I am blocked when I try to build the editor with pre-built engine binaries. In editor/tasks/leiningen/init.clj it slurps in the VERSION file and then issues a git rev-list command using that string. It looks like the VERSION file was bumped up to 1.2.180 but there is no corresponding git tag so the git command fails. I could use some guidance on how to proceed with this one.