local sleepTime = 0.03 -- 30 ms
function update(self, dt)
local current_time = os.date("%Y-%m-%d %H:%M:%S")
log(current_time, "update", dt)
if sleepTime > 0 then
-- this limits CPU usage on VPS
--socket.select(nil, nil, tonumber(sleepTime))
os.execute("sleep " .. tonumber(sleepTime))
end
-- checkDataRecievedFromClientSocketAndSendResultBack(dt)
end
So, this update function running for some time and then just stops!
I’ve commented out heavy socket read/write method but it does not help;(
Can someone explain why?
I am using Defold version 1.9.1 because editor with version 1.9.2 just hanging on splash screen on Mac M1 Max;(
PS: Maybe instead of C# it’s better to add Java support?
I seem to remember someone else sharing a native extension which limited the CPU usage of a headless Defold build. I can’t find it now though. Was it maybe @d954mas ?
I’ve removed sleep and added rate limiter, but anyway update stops after some time;(
M.RATE_LIMIT = 1
function M.createRateLimiter(rateLimit)
local _rateLimit = rateLimit or M.RATE_LIMIT
local send_cooldown = _rateLimit
return function (dt)
send_cooldown = send_cooldown - dt
if send_cooldown > 0 then
return true
else
send_cooldown = _rateLimit
end
return false
end
end