I have a sneaky feeling this is still broken.
gui.animate(gui.get_node("record"), "rotation.z", 360, go.EASING_LINEAR, 4, 0, go.PLAYBACK_LOOP_FORWARD)
Rotates correctly, once, but doesn’t do the usual repetition (nor does go.PLAYBACK_LOOP_PINPONG work properly, or any other that I have tried!)
Should i be using gui.PLAYBACK_LOOP_PINGPONG or something?
also, do GUI elements ignore z layers on purpose? If i copy and paste a node, it moves to the top, regardless of its z-layer.