is working html5 and windows.
But label component can’t set start alpha.
I want to tween alpha of label from 0 to 1 on html5.
This is bug?
or
my usage is something wrong? Expected behaviour (REQUIRED)
Control alpha of label on html5.
@tiki thanks for the report!
If you wouldn’t mind, please attach a small repro case to the issue. It’ll make it easier/faster for the developer that takes a look at the issue.
HTML5 target is more picky about ints vs floats in its shaders, generally best to stick with floats. Even when you want to zero something out so 0. or 0.0 for clarity. That would mean floats for all values too. Check the console to see if there is any warning about that.
I didn’t have discover warning about float values.
But because of using gui attached label can control alpha of label on the editor,
so my problem may be solved.
I will return my game development.
Actually,this is my first time experience to question in English.