after the last update 1.2.120 something wrong happened with spine animation, never had before.
Hmm, yes that indeed looks weird.
Perhaps you can create a simple repro case to share with us using spine, which also triggers the animations in the same way as in your project?
let me know your email please to add as a member to demo.
also after some researching, this happens when I change the spine animation in
function on_message(self, message_id, message, sender)
if message_id == hash("spine_animation_done") then
spine.play_anim(...)
end
end
just checked the 1.2.119 version downloaded from Performance drop in editor? (Editor 2), no issues with spine animation. so 100% something new in 1.2.120
You can add mathias.westerdahl@king.com and sven.andersson@king.com to you project, and we’ll take a look
added! the title of the project is “Spine_v1.2.120”
We get this too
We have identified the cause of this issue and hopefully a fix will be in the coming release.
We have same bug
you can see two different blink
one - animated, other - bug
UPD:
We also have one more bug when spine animation in gui shows animation setup instead of first frame of animation.
Fix should be coming in 1.2.121, hopefully the same bug in both your cases.
Confirmed to be released in 1.2.121