Gl error 1280: Invalid enum

We updated the our game from 161 up to 166 version and got the same error (gl error 1280) on several devices with MALI-400 GPU

On game loading in debug mode I got crash:

E/defold  ( 2944): ERROR:GRAPHICS: DrawElements(1284): gl error 1280
E/defold  ( 2944): 
F/libc    ( 2944): ../src/opengl/graphics_opengl.cpp:1284: void dmGraphics::DrawElements(dmGraphics::HContext, dmGraphics::PrimitiveType, uint32_t, uint32_t, dmGraphics::Type, dmGraphics::HIndexBuffer): assertion "0" failed

On release build game starts, but game objects is not rendering (almost all):

On 161 defold the game runs correctly
Any idea?