Hey! I have a weird bug - game objects of some type (somefile.go) are just invisible in game.
editor:
game:
Purple ones are just sprites. Green ones are .go instances (just sprite). Materials are the same. Blend modes also same.
It’s not z-order problem. Tried rebuild. Tried close Defold - open again. Didn’t help.
Have no clue what’s this.
Workaround: just recreate that .go file and use it.
Reproduce: just take a look at my ‘test2’ project. ‘bug with gem.go invisibility’
Thanks