Hey! I have a weird bug - game objects of some type (somefile.go) are just invisible in game.
Purple ones are just sprites. Green ones are .go instances (just sprite). Materials are the same. Blend modes also same.
It’s not z-order problem. Tried rebuild. Tried close Defold - open again. Didn’t help.
Have no clue what’s this.
Workaround: just recreate that .go file and use it.
Reproduce: just take a look at my ‘test2’ project. ‘bug with gem.go invisibility’