I’ve received the report below from a user:
Don’t know if anyone else has encountered this, but the game doesn’t seem to play nice with MSI Afterburner. Opening MSI Afterburner when the game is already open crashes the game. Opening the game when MSI Afterburner is already open… sometimes crashes the game, I think? Other times the on-screen framerate display just doesn’t work.
Not sure where to even begin with this but thought I would bring it up anyway. I have this error log from the user:
2020-04-14 01:08:06 (1586851686) Crash [1.2.167] [96f7a5e4f617d5f6f4645f30a3e6ff656689435d] Device Model : Device Language : en Device OS : Windows 6.2 Signum  Userdata0 =  Backtrace: 00007FF793B35B1C,00007FF793B35D08,0000000000E60B55,00007FFE2D6B006A,00007FFE30464B32,00007FFE3044C6D6,00007FFE3046121F,00007FFE3042A289,00007FFE3045FE8E,0000000180031920 0 0x7FF793B33040 _snscanf_s <unknown>:0 1 0x7FF793B33040 _snscanf_s <unknown>:0 2 0xE39A70 alcCreateContext <unknown>:0 3 0x7FFE2D6AFE80 UnhandledExceptionFilter <unknown>:0 4 0x7FFE30463000 memset <unknown>:0 5 0x7FFE3044C640 __C_specific_handler <unknown>:0 6 0x7FFE30461100 __chkstk <unknown>:0 7 0x7FFE30429EF0 RtlRaiseException <unknown>:0 8 0x7FFE3045FE60 KiUserExceptionDispatcher <unknown>:0 9 0x180031920 <unknown symbol> <unknown>:0