F18 Interceptor: Building my favorite old Amiga game

Ok. big apologies to San Fran and US people - I realized looking at screenie above that I misplaced my lat-lon a little bit. Oops. Thats been fixed :slight_smile:

And heres the base world map. Minor drawbacks - its mercator, so yes, land masses and oceans will not be correct dimensions, but its a game, and I really dont want to do a spherical coord system (would be painful for custom maps too).

The map will be available in six main sections. And generally a mod/mission will need to be within one of these zones. Having bigger sections results in rather large poly counts, and these do not optimize well - one day I’ll make a vector renderer for it, but not now, this is easier.

Zones are:

  • Australia + NZ + Pacific
  • South East Asia, India and Middle and Eastern Russia
  • Europe and Northern Africa
  • Southern Africa
  • Southern America
  • North America

These should work pretty well.
Really want a working mission ready this weekend and custom mission code in as well.
Btw… I spent an hour flying up the coast to Seattle last night. So weird, reminded me of old Flight Simulator II on the Amiga. Oddly enjoyable trying to pick out the features :slight_smile:

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