Ok. Its happening. Updates to Blender exporter and F18 are happening right now and over the coming week.
Some gotchas that are definitely going to slow me down:
- Looks like since old 1.7 → 1.9.0 cameras were changed a bit. I think it was in 1.8.0->1.8.1 here: https://github.com/defold/defold/pull/8868. My hope is I can convert my camera managers to use the changed setup (this is prob a bit of work because Im doing RT camera rendering).
- Some of the extension stuff has changed, but this is relatively easy fix (I think).
- Various other minor issues with lua script startup orders oddly.
Its understandable, since its been a couple of years since I have done any large amount of changes on this. Hopefully in the coming days there will be:
- Editing facilities for making levels (might make a derivative of Defender for this
- Custom level loading in the menu
- A few completed levels (Migs, and Ships mainly).
- Landing at airports - I really wanted this, and its a chunk of work to get working well on such a large area.
Thanks for those who commented on itch and here, and onto making some updates…