F18 Interceptor: Building my favorite old Amiga game

Ok. Its happening. Updates to Blender exporter and F18 are happening right now and over the coming week.
Some gotchas that are definitely going to slow me down:

  • Looks like since old 1.7 → 1.9.0 cameras were changed a bit. I think it was in 1.8.0->1.8.1 here: https://github.com/defold/defold/pull/8868. My hope is I can convert my camera managers to use the changed setup (this is prob a bit of work because Im doing RT camera rendering).
  • Some of the extension stuff has changed, but this is relatively easy fix (I think).
  • Various other minor issues with lua script startup orders oddly.

Its understandable, since its been a couple of years since I have done any large amount of changes on this. Hopefully in the coming days there will be:

  • Editing facilities for making levels (might make a derivative of Defender for this
  • Custom level loading in the menu
  • A few completed levels (Migs, and Ships mainly).
  • Landing at airports - I really wanted this, and its a chunk of work to get working well on such a large area.

Thanks for those who commented on itch and here, and onto making some updates… :slight_smile:

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