Hello everyone,
I’m currently playing with tiles and tilemaps.
What I do is having a lot of small tilemaps that I change dynamically to create some kind of autotiling.
I was having some weird lines between my tiles when the camera moves so I tried to set “extrude borders” to 4 and it worked well.
After the last update, my tiling went crazy. And when I set “extrude border” to 0 then the problem disappear.
Is there something I don’t understand about this parameter or is this a bug ?
Here you can see the difference
EDIT :
For some reasons after having touched some parameters this issue stopped and the game began to run normally. Just after that I closed Defold and launched it again and the issue came back even if nothing has changed in the project.
The bundles however never show this behavior will it be macOS or HTML5 even when the build acts crazy.