I have worked with example Trigger and I found the wrong part for bunny description.
The bunny. Contains:
- A Sprite component with the bunny image.
- A Collision object component. It has Type set to
DYNAMIC. A sphere Shape matching the sprite image is added to the components.
When I set type as “DYNAMIC” it doesn’t work and applied gravity from project settings.
I checked Defold examples repository and for this example I found the next code https://github.com/defold/examples/blob/master/examples/physics/trigger/trigger.collection
... "type: COLLISION_OBJECT_TYPE_KINEMATIC\\n"
I tried to set bunny object collision to “KINEMATIC” and I got expecting result.