After a conversation with friends about “flat earthers”, I wondered if it was possible to use Defold to simply demonstrate how gravity works in the context of planets and other celestial bodies. It turns out, with the help of Defold’s physics engine, it’s pretty straight forward!
After some further development, I’ve decided to make a simple game out of my gravity demo.
The aim of the game is to reach your homeworld in an escape pod fired from a base the other side of various planetary systems. The escape pod works as a projectile so you only control angle and power when firing off; you need to find the right tragectory that makes use of the other planets gravity along the way.
There will be other hazards to avoid or make use of such as black holes, white holes (which repel mass), moving asteroid belts and such.
Probably just targetting HTML5 for this.