Error in the MacOS? (0x29a58f5a QD _sigtramp+26)

I tried building my project in the MacOS but it failed to launch and I got these error messages

INFO:DLIB: Log server started on port 49684
INFO:ENGINE: Target listening with name: MacBook-Pro-LiL.local - 152.162.0.128 - Darwin
INFO:ENGINE: Engine service started on port 49685
INFO:ENGINE: Defold Engine 1.2.184 (1f57126)
2021-07-02 08:33:32.664 Defold[1140:48746] void * _Nullable NSMapGet(NSMapTable * _Nonnull, const void * _Nullable): map table argument is NULL
WARNING:GRAPHICS: Trying OpenGL 3.1 compat mode
INFO:GRAPHICS: Device: OpenGL
INFO:GRAPHICS: Renderer: (null)
INFO:GRAPHICS: Version: (null)
INFO:GRAPHICS: Vendor: (null)
Assertion failed: (extensions), function IsExtensionSupported, file ../src/opengl/graphics_opengl.cpp, line 549.
INFO:CRASH: Successfully wrote Crashdump to file: /Users/lilbig/Library/Application Support/Defold/_crash
ERROR:CRASH: CALL STACK:

# 0 pc   0x29a58f5a QD _sigtramp+26

Somebody knows?

It seems it cannot find OpenGL 3.1 on your machine.
What type of MacBook Pro is it? Which year? What graphics card do you have?

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Thanks for attention!

MacBook Pro 2011
MacOS 10.13.6
2.4 GHz Intel Core i5
8 GB 1333 MHz DDR3
Intel HD Graphics 3000 512 MB

That model supports OpenGL 3.2, and that’s what we’re trying to create a context for.
I don’t know yet why that doesn’t work, I’m afraid.

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