Editor hangs when scaling collision geometry (DEF-1706)

Steps to reproduce:

  1. Open a clean project like the Getting started tutorial.
  2. Create one game object file in main folder.
  3. Add a collision component to it in the outline view.
  4. Right klick it and Choose Add shape, select box and press ok
  5. Press R for scaling.
  6. Click inside the outline view and it will hang.

Im currently using the mac version with this info:

Version 1.2.77
(86c9c6e78e532440b82c8400f328730b0d72448e)
Java 1.8.0_05

1 Like

Wow, nice find! :anguished:

One very nasty crash, I have added an issue for this: DEF-1706
Thanks for reporting!

This issue is not only for box but also for other shapes

Thank you for reporting additional information for this issue. I am however fairly certain that we will not fix this issue in the current editor. The new editor is getting very close to release and the same issue doesn’t happen in the new editor.