It seems this whole thing of the table changing id only happens when you call a function that changes any hook’s state. I uploaded the code here: GitHub - Caue-Aron/Unfold: Defold extension to convert GLTF scenes into Defold's collection
It seems this whole thing of the table changing id only happens when you call a function that changes any hook’s state. I uploaded the code here: GitHub - Caue-Aron/Unfold: Defold extension to convert GLTF scenes into Defold's collection