This will be a dev log for my latest attempt at finishing another small game, starting from the very beginning (day 3 to be exact) and hopefully ending up with a polished desktop release.
Dracopillar (name suggestions welcome), is inspired by Snake, but you will play a fire-breathing caterpillar monster and have full, continuous control over your movement. I don’t have any other design decisions made for certain yet (uh oh), but it will be some sort of action-shooter with relatively short playthrough times.