Hey,
i recently discovered defold and i am working on my first game.
Before i started with defold i tryed UnrealEngine, Unity and Gamemaker and i failed
Defold seems to be the engine i was looking for.
DontGetCrushed is a 2D game, where your have to survive as long als you can.
Your hero is living in a simple, black and white colored world. Pillars on the top and pillars on the bottom are the only things in this world.
And a timer.
If the timer runs out, the ceiling will fall down to crush your hero!
Its your job to detect the pillar which is small enough, to let you survive between the top and bottom ones.
I have a full playable game already, but still many things to do.
My todo list:
- Add app icon
- Fix sound crackling (maybe soundfiles crappy or some codestuff)
I made this thread to get some sort of feedback an motivation, that keeps me working on the game
Additionaly i hope that some native english speakers correct and improve my english texts because im realy uncertain about my words and grammar
Greetings, LosJustos