I was going through the beginning tutorial and when it had me select project>build and launch the window popped up and immediately gave me an error saying dmgengine.exe has stopped working. I am completely new, so I’m not sure if I did something wrong or not.
Hmm, I don’t know. I’m only working on Mac myself, but @sven is Mr Windows himself. Sven, do you have any ideas? Could it be the installation folder perhaps? Where have you installed/unpacked Defold? Does Windows have some kind of error console that you can inspect?
I’m not quite sure, I normally work on Macs myself, but am working on windows currently. I downloaded the editor and then extracted it to a folder on my desktop and launched from there.
@Rohten: Could you please provide some more information about your hardware and software setup? What kind of machine are you running on? CPU, graphics card etc? Do you have a lot of other programs running? If so, could you try to shut down everything els? Any antivirus? Could you please check the event viewer (http://windows.microsoft.com/en-us/windows/open-event-viewer)?
We would greatly appreciate any additional information to help us track down this issue! Thanks in advance!
I have the same problem. It worked fine some days ago. I started with the tutorial and was able to build and launch the game. Today I wanted to continue the tutorial and added the character. Then I realized, that I can not launch the app anymore. The HTML build works fine.
I tried to create a new project from the dashboard as mentioned above. But the build faild too.
I’m on Win7 Pro. There are no errors in the console and problem tabs but some NullPointerExceptions in the Error Log. I used the export button in the editor to save the logs in a file, but I am not allowed to upload a log file in this post.
You can download the error log here: http://s000.tinyupload.com/index.php?file_id=09032662723652620119