I’m a software engineer looking for new projects. I have been using Defold as my main game engine for over 7 years, and experience with working remote for many clients.
My portfolio: halfstaratelier.com/portfolio
Contact: Send me a mail at halfstaratelier@gmail.com, or send me a DM on Discord (half_star).
Services I offer:
- Making a full game or prototype according to your specifications
- Analyzing and fixing bugs in your project
- Designing and implementing a GUI for your project
- Create extensions, modules, or features for Defold projects
- Tutoring for Defold, both for complete beginners and people switching from other engines
- Consultation for Defold projects
- (Or ask for other services)
I can work remote as a freelancer, either per hour or per milestone, or as an employee in Germany or remote.
For freelance work I charge $30 per hour. For work per milestone, you can send me your offer, or explain your exact requirements to me so I can send you an offer.
I currently offer free consultation for questions about the Defold engine. If you are considering using Defold for your next project, but are unsure if it will be a good fit, or want to know if certain features are possible, just tell me your requirements or worries, and I tell you what what advantages and disadvantages using Defold would bring compared to alternatives. This offer is only for questions about the Defold engine, as I provide it as a contribution to an amazing free and open engine. For other engines, general game dev questions, or bug fixing, I can only offer a short initial talk before I charge you, no full consultation.
While I can take hourly work on shorter notice, for larger projects that pay per milestone I have a waiting list that can take many months. If you need me to work on a guaranteed regular basis, I will need a guaranteed regular wage.
Some fields I have experience in:
- General Defold project architecture
- Lua and C++ programming
- GUI design and programming
- Narrative scenes
- Physics
- Animations
- Platforming games
- RPG systems
- Procedural level generation
- Implementing ads and in-app purchases in mobile games
- Automated importing of external assets
- Performance optimization
- Helping you to get your game on Google Play (Not as publisher, just helping you with bundling, uploading, and meeting requirements)
- Adjusting games for multiple platforms (desktop, smartphones, web)
Reviews: I have delivered over 70 projects on freelancing platforms, you can check out my reviews: