Detect if running on a rooted device?

There has been a topic on keeping track of time a while back that you might find interesting :slight_smile:

Unless it’s a multiplayer game by default, I don’t think it’s wise to require the player to be connected to the internet at all times, as a player I find this practice highly annoying (mobile games shouldn’t expect the user to be connected by default as they might play in environments without a dependable mobile connection and PC games with their evil DRM methods are a beast of their own). A fallback option would be welcome, although it is far from unbreakable (then again, what is… I guess theoretically the player can spin up a raspberry and run their own time server, but who would do that just to cheat a game :smiley: ).

I guess the question that this all comes down to is ‘Would the player’s actions have a negative effect on other players /if it is an online game/ or would it affect the revenue by considerable margin /if it’s a freemium title with in-app purchases/?’

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