DeLAB-2D Glimmer Shader

Another weekend shader in DeLab , this time a glimmering / highlighting shader that is applied to an atlas. The idea is all the sprite items added to the atlas will have the same effect across the whole atlas texture.

I’ve added a demo to itch here:
screen_shot

I also added a sample project to github you can find here:

Cheers~ :crossed_swords:

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