DefPro has been broken ever since the new resource profiler was added, but since no one seems to be using DefPro (not even me) it has gone unnoticed until now.
I’ve released a new version that supports the new format as well as parses and returns game objects and resources. An example can be seen here:
It would be pretty cool to create a really nice live view of the current scene graph as a library project for anyone to drop into their project. Much like the hierarchy view in Unity for instance.