@WhiteBoxDev I I have a quick question; Is ‘rendy.screen_to_world’ expects vector3?
When I pass the vec3 position it fails, am I missing something?:
local player_pos = go.get_position('/cube')
local player_screen_pos = rendy.screen_to_world(id_rendy, player_pos)
-- << rendy/rendy.lua:265: argument #-1 contains one or more values which are not numbers: vmath.vector4(nan, nan, nan, nan)
Thank you