Raycasting in defold engine.
I am making a raycasting in defold. And i want to share it to community.
Be carefull, i can’t unload textures, so game will use more and more memory.
I don’t recomend play more then few minutes
Features done:
1)raycasting
2)textured walls
3)textured floor and ceiling
4)sprites
5)fov can be changed(throw exception now, will be fixed )
Controls:
1)wasd - move
2)qe - rotate
3)0 - - increase/decrease fov