I’ve released a new version of Orthographic. The new version supports a custom viewport per camera. This makes it very easy to setup and use multiple cameras, for instance when doing split-screen multiplayer. The new version introduced some breaking changes:
- BREAKING CHANGE: Removed
orthographic/render/helper.lua
- BREAKING CHANGE: Removed
Offset GUI
option. Shake+recoil offset can still be retrieved using get_offset(). - NEW: Camera viewport settings
- NEW: Camera render order setting (lower value first)
- NEW: Camera list using
get_cameras()
Learn more: GitHub - britzl/defold-orthographic: Orthographic camera functionality for the Defold game engine