Hello Defold team,
We’ve been looking for a good 2d game engine for mobile & browser, and almost decide a HTML5+JS w/ hybrid app is the way to go. Then we came across Defold, tried the editor for a couple days and checked out the tutorials and talks from Defold developers, it seems to me Defold might be the better route. But I am very curious about these features support as it might affect our decision if we should invest more time.
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Websocket, we would need to connect to our own server or 3rd party game server (like Photon), is it supported? or will be supported in the near future?
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Git, would it possible to point to our own Git repository? (we are using GitLab) It is quite important as we have some confidential info (from client), it will save us a lot troubles if we can store in 1 version control.
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resource loading, I understand that Lua cant control resource loading, however, can we prioritize and load game assets in packages (package doesn’t need right away can be load later)
Really appreciate your answers.