Hi everyone,
I’m a software developer with over 8 years of professional programming experience, currently focusing on game development with Defold and Unity.
Recently, I built and polished a complete merge-puzzle game in Defold from the ground up — including gameplay systems, progression mechanics, monetization structure, save system, and optimized Web + Android builds.
Gameplay Video:
(This video is slightly outdated and does not include some of the newer features.)
Playable Web Build:
(Premium features and some themes are disabled in this build.)
From a technical perspective, the project includes:
• Custom soft-body-style physics behavior
• Reward chest & progression system
• Lucky wheel & retention mechanics
• Power-up system
• Continue/retry logic
• Automatic save system
• Lightweight builds
• Multi-language ready structure
Before moving deeper into games, I spent several years as a professional Android developer.
I was responsible for rewriting and leading development of a large-scale social networking app (Kotlin), implementing features such as video playback, chat, explore system, media editing, and more.
I have also published a Kotlin Multiplatform app on both:
• Google Play
• Apple App Store (iOS)
Additionally, I have experience with:
• Unity (C#)
• LibGDX
• Basic backend work with Python & Django
• Linux & Docker
I’m comfortable working independently, building complete systems, and handling production-ready code.
I’m currently available for remote freelance or contract work.
Due to my geographic location and lower living costs, I’m able to offer competitive rates while maintaining professional quality and reliability.
If you think we might be a good fit for a project, feel free to reach out.