If I build my project and try to build it again, but without closing the running build, the current build is pausing at the beginning and there is a warning:
WARNING:DLIB: Profiler Engine.Init took 2.238 seconds
And then sometimes crashes and there is another warning:
WARNING:RESOURCE: Waiting for preloader to complete. WARNING:DLIB: Profiler GameObject.PostUpdateRegister took 12.392 seconds
or when I wait for a while (about a minute) it runs then like nothing happened sometimes.
I didn’t have this problem in Defold older then 1.2.153 And I was building again without closing the previous build many times.
Currently 1.2.154, Windows 10 64-bit, HP Elitebook 840 G5, 32 GB RAM