Defold and Rive #include <glad/gles2.h>

Day is kind!

I use Releases · defold/defold · GitHub v1.11.0 - beta Pre-release
I use Rive
Releases · defold/extension-rive · GitHub

I encountered a problem:

/defold-rive/include/rive/renderer/gl/glad_custom.h
	Line 3: In file included from upload/defold-rive/src/private/renderer_context_opengl.cpp:31:
In file included from upload/defold-rive/include/rive/renderer/gl/render_context_gl_impl.hpp:8:
In file included from upload/defold-rive/include/rive/renderer/gl/gl_state.hpp:7:
In file included from upload/defold-rive/include/rive/renderer/gl/gles3.hpp:11:
'glad/gles2.h' file not found
    3 | #include <glad/gles2.h>
      |          ^~~~~~~~~~~~~~

As I understand it, the problem is that the editor cannot find the specified file, I need to download it separately somewhere?

Where should I dig to find a solution?

Thank’s

This is likely an issue on our end. Which OS are you using?

WIndows 10

Thanks. Are you using an app manifest?

Can you please also create a bug report here: GitHub · Where software is built

Are you using an app manifest?

I created issue… Defold and Rive #include <glad/gles2.h> · Issue #11161 · defold/defold · GitHub
Defold and Rive #include <glad/gles2.h>
I don’t know what a manifest is.
I just downloaded the beta version of the archive for Windows, replaced my defold folder with the contents of the beta version of Defold.
Installed the Rive dependency for this version.




I got exactly the same error. I’m trying to test Rive, but got this error.

I’m using debian 12, every other example works fine, is rive so OS dependent? I wonder how it works across all platforms

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