This beta donât like me 
Windows
INFO:DLIB: Log server started on port 59294
INFO:ENGINE: Target listening with name: DESKTOP-IC0N6NG - fe80::72df:971:e50e:efe3 - Windows
INFO:ENGINE: Engine service started on port 59295
INFO:GRAPHICS: Installed graphics device 'ADAPTER_FAMILY_OPENGL'
INFO:ENGINE: Defold Engine 1.9.6 (86513ad)
INFO:OpenSSL: AppInitializeExtension
INFO:GameAnalytics: AppInitializeExtension
INFO:DLIB: Initialized Remotery (ws://127.0.0.1:17815/rmt)
INFO:ENGINE: Loading data from: build/default
INFO:xMath: Registered xmath Extension
INFO:CHRONOS: Registered chronos Extension
INFO:OpenSSL: Registered openssl Lua extension
INFO:OpenSSL: OpenSSL fully initialized!
INFO:GameAnalytics: Registered gameanalytics Lua extension
INFO:GameAnalytics: GameAnalytics fully initialized!
INFO:CRYPTEXTENSION: Registered crypt Extension
INFO:SOUND: Mix format:
INFO:SOUND: wFormatTag: fffe IEEE_FLOAT/PCM/EXTENSIBLE: 3 / 1 / fffe
INFO:SOUND: nChannels: 2
INFO:SOUND: nSamplesPerSec: 48000
INFO:SOUND: nAvgBytesPerSec: 384000
INFO:SOUND: nBlockAlign: 8
INFO:SOUND: wBitsPerSample: 32
INFO:SOUND: -> Format: 3 IEEE_FLOAT/PCM/EXTENSIBLE: 3 / 1 / fffe
INFO:ENGINE: Initialised sound device 'default'
INFO:INPUT: No gamepads supporting this platform
DEBUG:SCRIPT: [INFO 16:29:23] LOCALIZATION: assets/localization/localization.lua:28: set locale:en
DEBUG:SCRIPT: [INFO 16:29:23] LOCALIZATION: assets/localization/localization.lua:44: system locale:ru
DEBUG:SCRIPT: [INFO 16:29:23] LOCALIZATION: assets/localization/localization.lua:28: set locale:ru
DEBUG:SCRIPT: [INFO 16:29:23] WORLD: world/world.lua:15: init
DEBUG:SCRIPT: [INFO 16:29:23] Storage: world/storage/storage.lua:121: load
DEBUG:SCRIPT: [INFO 16:29:23] Storage: world/storage/storage.lua:126: from file:
{"data":"{\"christmas_2024\":{\"tree_level\":28,\"enabled\":true},\"options\":{\"sound\":true,\"music\":false,\"draw_shadows\":true,\"language\":\"en\"},\"worlds\":{\"HUB_4\":{\"battles_completed\":0,\"state\":\"CLOSED\"},\"CHRISTMAS_2024\":{\"battles_completed\":0,\"state\":\"OPENED\"},\"HUB\":{\"battles_completed\":5,\"state\":\"OPENED\"},\"ARENA_1\":{\"battles_completed\":0,\"state\":\"OPENED\"},\"HUB_3\":{\"battles_completed\":0,\"state\":\"CLOSED\"},\"HUB_2\":{\"battles_completed\":0,\"state\":\"OPENED\"}},\"skins\":{\"SPACE\":{\"show_notification\":false,\"unlocked\":false},\"COOL_GUY\":{\"show_notification\":false,\"unlocked\":false},\"COOKIE\":{\"show_notification\":false,\"unlocked\":false},\"NINJA\":{\"show_notification\":false,\"unlocked\":false},\"EXECUTENER\":{\"show_notification\":false,\"unlocked\":false},\"CYBORG\":{\"show_notification\":false,\"unlocked\":false},\"SUPERHERO\":{\"show_notification\":false,\"unlocked\":false},\"TIGER_WRESTLER\":{\"show_notification\":false,\"unlocked\":false},\"BEARD_MAN\":{\"show_notification\":false,\"unlocked\":false},\"DARK_SOLDIER\":{\"show_notification\":false,\"unlocked\":false},\"CHRISTMAS_2024_3\":{\"show_notification\":true,\"unlocked\":true},\"GENERAL\":{\"show_notification\":false,\"unlocked\":false},\"HUMAN_1\":{\"show_notification\":false,\"unlocked\":false},\"MECHA\":{\"show_notification\":false,\"unlocked\":false},\"METALMECHA\":{\"show_notification\":false,\"unlocked\":false},\"ROBOT_SUIT\":{\"show_notification\":false,\"unlocked\":false},\"SOLDIER\":{\"show_notification\":false,\"unlocked\":false},\"BOXER_GIRL\":{\"show_notification\":false,\"unlocked\":true},\"KORI\":{\"show_notification\":false,\"unlocked\":false},\"LAYER\":{\"show_notification\":false,\"unlocked\":false},\"NOOB\":{\"show_notification\":false,\"unlocked\":false},\"POLICEMAN\":{\"show_notification\":false,\"unlocked\":false},\"RACHEL\":{\"show_notification\":false,\"unlocked\":false},\"RAINBOW\":{\"show_notification\":false,\"unlocked\":false},\"ROUGE\":{\"show_notification\":false,\"unlocked\":false},\"SHAY\":{\"show_notification\":false,\"unlocked\":false},\"TOM\":{\"show_notification\":false,\"unlocked\":false},\"TOM_HAWAII\":{\"show_notification\":false,\"unlocked\":false},\"WONDERGIRL\":{\"show_notification\":false,\"unlocked\":false},\"CHRISTMAS_2024_1\":{\"show_notification\":true,\"unlocked\":true},\"DEFAULT\":{\"show_notification\":false,\"unlocked\":false},\"UNKNOWN\":{\"show_notification\":false,\"unlocked\":false},\"CHRISTMAS_2024_2\":{\"show_notification\":true,\"unlocked\":true},\"EAGLE\":{\"show_notification\":false,\"unlocked\":false},\"BOXER\":{\"show_notification\":false,\"unlocked\":true}},\"gloves\":{\"GLOVES_RED\":{\"show_notification\":false,\"unlocked\":true},\"FIST\":{\"show_notification\":false,\"unlocked\":false},\"GLOVES_PIXEL_BLACK\":{\"show_notification\":false,\"unlocked\":false},\"GLOVES_PIXEL_GOLD\":{\"show_notification\":false,\"unlocked\":false},\"BOMB\":{\"show_notification\":false,\"unlocked\":false},\"CRAB_CLAWS\":{\"show_notification\":false,\"unlocked\":false},\"ALARM_CLOCK\":{\"show_notification\":false,\"unlocked\":false},\"MACE\":{\"show_notification\":false,\"unlocked\":false},\"MOON\":{\"show_notification\":false,\"unlocked\":false},\"GLOVES_CHRISTMAS_2024_1\":{\"show_notification\":true,\"unlocked\":true},\"NAILS\":{\"show_notification\":false,\"unlocked\":false},\"FLOWERS\":{\"show_notification\":false,\"unlocked\":false},\"CAT_PAW\":{\"show_notification\":false,\"unlocked\":false},\"GLOVES_CHRISTMAS_2024_3\":{\"show_notification\":false,\"unlocked\":false},\"TIGER_PAW\":{\"show_notification\":false,\"unlocked\":false},\"BONE_KNUCLE\":{\"show_notification\":false,\"unlocked\":false},\"CANNON\":{\"show_notification\":false,\"unlocked\":false},\"GLOVES_UNKNOWN\":{\"show_notification\":false,\"unlocke...
[Output truncated]
DEBUG:SCRIPT: [INFO 16:29:23] Storage: world/storage/storage.lua:157: data:
{"christmas_2024":{"tree_level":28,"enabled":true},"options":{"sound":true,"music":false,"draw_shadows":true,"language":"en"},"worlds":{"HUB_4":{"battles_completed":0,"state":"CLOSED"},"CHRISTMAS_2024":{"battles_completed":0,"state":"OPENED"},"HUB":{"battles_completed":5,"state":"OPENED"},"ARENA_1":{"battles_completed":0,"state":"OPENED"},"HUB_3":{"battles_completed":0,"state":"CLOSED"},"HUB_2":{"battles_completed":0,"state":"OPENED"}},"skins":{"SPACE":{"show_notification":false,"unlocked":false},"COOL_GUY":{"show_notification":false,"unlocked":false},"COOKIE":{"show_notification":false,"unlocked":false},"NINJA":{"show_notification":false,"unlocked":false},"EXECUTENER":{"show_notification":false,"unlocked":false},"CYBORG":{"show_notification":false,"unlocked":false},"SUPERHERO":{"show_notification":false,"unlocked":false},"TIGER_WRESTLER":{"show_notification":false,"unlocked":false},"BEARD_MAN":{"show_notification":false,"unlocked":false},"DARK_SOLDIER":{"show_notification":false,"unlocked":false},"CHRISTMAS_2024_3":{"show_notification":true,"unlocked":true},"GENERAL":{"show_notification":false,"unlocked":false},"HUMAN_1":{"show_notification":false,"unlocked":false},"MECHA":{"show_notification":false,"unlocked":false},"METALMECHA":{"show_notification":false,"unlocked":false},"ROBOT_SUIT":{"show_notification":false,"unlocked":false},"SOLDIER":{"show_notification":false,"unlocked":false},"BOXER_GIRL":{"show_notification":false,"unlocked":true},"KORI":{"show_notification":false,"unlocked":false},"LAYER":{"show_notification":false,"unlocked":false},"NOOB":{"show_notification":false,"unlocked":false},"POLICEMAN":{"show_notification":false,"unlocked":false},"RACHEL":{"show_notification":false,"unlocked":false},"RAINBOW":{"show_notification":false,"unlocked":false},"ROUGE":{"show_notification":false,"unlocked":false},"SHAY":{"show_notification":false,"unlocked":false},"TOM":{"show_notification":false,"unlocked":false},"TOM_HAWAII":{"show_notification":false,"unlocked":false},"WONDERGIRL":{"show_notification":false,"unlocked":false},"CHRISTMAS_2024_1":{"show_notification":true,"unlocked":true},"DEFAULT":{"show_notification":false,"unlocked":false},"UNKNOWN":{"show_notification":false,"unlocked":false},"CHRISTMAS_2024_2":{"show_notification":true,"unlocked":true},"EAGLE":{"show_notification":false,"unlocked":false},"BOXER":{"show_notification":false,"unlocked":true}},"gloves":{"GLOVES_RED":{"show_notification":false,"unlocked":true},"FIST":{"show_notification":false,"unlocked":false},"GLOVES_PIXEL_BLACK":{"show_notification":false,"unlocked":false},"GLOVES_PIXEL_GOLD":{"show_notification":false,"unlocked":false},"BOMB":{"show_notification":false,"unlocked":false},"CRAB_CLAWS":{"show_notification":false,"unlocked":false},"ALARM_CLOCK":{"show_notification":false,"unlocked":false},"MACE":{"show_notification":false,"unlocked":false},"MOON":{"show_notification":false,"unlocked":false},"GLOVES_CHRISTMAS_2024_1":{"show_notification":true,"unlocked":true},"NAILS":{"show_notification":false,"unlocked":false},"FLOWERS":{"show_notification":false,"unlocked":false},"CAT_PAW":{"show_notification":false,"unlocked":false},"GLOVES_CHRISTMAS_2024_3":{"show_notification":false,"unlocked":false},"TIGER_PAW":{"show_notification":false,"unlocked":false},"BONE_KNUCLE":{"show_notification":false,"unlocked":false},"CANNON":{"show_notification":false,"unlocked":false},"GLOVES_UNKNOWN":{"show_notification":false,"unlocked":false},"CARTOON":{"show_notification":false,"unlocked":false},"ASSASIN_GLOVES":{"show_notification":false,"unlocked":false},"GLOVES_PIXEL_PINK":{"show_notification":false,"unlocked":false},"GLOVES_CHRISTMAS_2024_2":{"show_notification":true,"unlocked":true},"DRAGON_GLOVES":{"show_notification":false,"unlocked":false},"GLOVES_BLUE":{"show_notification":false,"unlocked":false},"HEAT":{"show_notifica...
[Output truncated]
DEBUG:SCRIPT: [INFO 16:29:23] Storage: world/storage/storage.lua:450: save
DEBUG:SCRIPT: [INFO 16:29:23] Storage: world/storage/storage.lua:165: loaded
DEBUG:SCRIPT: [INFO 16:29:23] none: world/storage/gloves_storage_part.lua:34: check gloves tree level
INFO:ILLUMINATION: Total pixels:4656.Lights texture: 128 x 64
INFO:ILLUMINATION: LightsManager inited.Lights:8 xSlice:8 ySlice:8 zSlice:8 maxLightsPerCluster:8
WARNING:GAMESYS: Material /assets/materials/shadow/shadow_bones.materialc has specified a vertex constant named 'mtx_worldview', but it does not exist or isn't used in any of the shaders.
INFO:GRAPHICS: Transcoding: /_generated_1ad5a2ec.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
INFO:GRAPHICS: Transcoding: /_generated_e46d79ee.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
INFO:GRAPHICS: Transcoding: /assets/textures/rgb/data.texturec from 17 to 2 (TEXTURE_FORMAT_RGB_BC1 -> cTFBC1_RGB)
INFO:GRAPHICS: Transcoding: /_generated_c0efa432.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
DEBUG:SCRIPT: [INFO 16:29:23] ContextManager: libs/contexts_manager.lua:86: Context register:MAIN
DEBUG:SCRIPT: [INFO 16:29:23] none: libs_project/analytics.lua:26: Analytics:init
DEBUG:SCRIPT: send error: [ERROR ] none: init_controller.script:131: CRASH: 0 0x7FF75AA02240 dmGraphics::AddNewGLHandle D:\a\defold\defold\engine\graphics\src\opengl\graphics_opengl.cpp:492
1 0x7FF75AA03B80 dmGraphics::OpenGLNewVertexBuffer D:\a\defold\defold\engine\graphics\src\opengl\graphics_opengl.cpp:1672
2 0x7FF75AA2E670 dmGameSystem::CreateVertexBuffer D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_mesh.cpp:204
3 0x7FF75AA2B8F0 dmGameSystem::CompMeshCreate D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_mesh.cpp:393
4 0x7FF75AAA3990 dmGameObject::CreateComponents D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:861
5 0x7FF75AAA83C0 dmGameObject::CollectionSpawnFromDescInternal D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1494
6 0x7FF75AAA0300 dmGameObject::SpawnFromCollection D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1648
7 0x7FF75ABD7C30 dmGameSystem::CollectionFactoryComp_Create D:\a\defold\defold\engine\gamesys\src\gamesys\scripts\script_collection_factory.cpp:371
8 0x7FF75A9E4EDE lj_BC_FUNCC <unknown>:0
9 0x7FF75AA3F960 lua_pcall <unknown>:0
10 0x7FF75AA6F7F0 dmScript::PCallInternal D:\a\defold\defold\engine\script\src\script.cpp:1400
11 0x7FF75AAD76E0 dmGameObject::RunScript D:\a\defold\defold\engine\gameobject\src\gameobject\comp_script.cpp:144
12 0x7FF75AAD5EC0 dmGameObject::CompScriptInit D:\a\defold\defold\engine\gameobject\src\gameobject\comp_script.cpp:185
13 0x7FF75AAA9E40 dmGameObject::InitComponents D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1724
14 0x7FF75AAA6710 dmGameObject::InitCollection D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1793
15 0x7FF75ABB86E0 dmGameSystem::CompCollectionProxyOnMessage D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_collection_proxy.cpp:727
16 0x7FF75AAAA540 dmGameObject::DispatchMessagesFunction D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:2385
17 0x7FF75AB0B640 dmMessage::InternalDispatch D:\a\defold\defold\engine\dlib\src\dlib\message.cpp:588
18 0x7FF75AAAAD20 dmGameObject::Update D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:2626
19 0x7FF75AB31FC0 dmEngine::StepFrame D:\a\defold\defold\engine\engine\src\engine.cpp:1733
20 0x7FF75AB2CBE0 dmEngineUpdate D:\a\defold\defold\engine\engine\src\engine.cpp:2299
21 0x7FF75AB32B70 dmEngine::RunLoop D:\a\defold\defold\engine\engine\src\engine_loop.cpp:83
22 0x7FF75AA35D60 engine_main D:\a\defold\defold\engine\engine\src\engine_main.cpp:152
23 0x7FF75B015420 __scrt_common_main_seh D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288
24 0x7FFA79012580 BaseThreadInitThunk <unknown>:0
25 0x7FFA7A02AF10 RtlUserThreadStart <unknown>:0
DEBUG:SCRIPT: [ERROR 16:29:23] none: init_controller.script:131: CRASH: 0 0x7FF75AA02240 dmGraphics::AddNewGLHandle D:\a\defold\defold\engine\graphics\src\opengl\graphics_opengl.cpp:492
1 0x7FF75AA03B80 dmGraphics::OpenGLNewVertexBuffer D:\a\defold\defold\engine\graphics\src\opengl\graphics_opengl.cpp:1672
2 0x7FF75AA2E670 dmGameSystem::CreateVertexBuffer D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_mesh.cpp:204
3 0x7FF75AA2B8F0 dmGameSystem::CompMeshCreate D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_mesh.cpp:393
4 0x7FF75AAA3990 dmGameObject::CreateComponents D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:861
5 0x7FF75AAA83C0 dmGameObject::CollectionSpawnFromDescInternal D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1494
6 0x7FF75AAA0300 dmGameObject::SpawnFromCollection D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1648
7 0x7FF75ABD7C30 dmGameSystem::CollectionFactoryComp_Create D:\a\defold\defold\engine\gamesys\src\gamesys\scripts\script_collection_factory.cpp:371
8 0x7FF75A9E4EDE lj_BC_FUNCC <unknown>:0
9 0x7FF75AA3F960 lua_pcall <unknown>:0
10 0x7FF75AA6F7F0 dmScript::PCallInternal D:\a\defold\defold\engine\script\src\script.cpp:1400
11 0x7FF75AAD76E0 dmGameObject::RunScript D:\a\defold\defold\engine\gameobject\src\gameobject\comp_script.cpp:144
12 0x7FF75AAD5EC0 dmGameObject::CompScriptInit D:\a\defold\defold\engine\gameobject\src\gameobject\comp_script.cpp:185
13 0x7FF75AAA9E40 dmGameObject::InitComponents D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1724
14 0x7FF75AAA6710 dmGameObject::InitCollection D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1793
15 0x7FF75ABB86E0 dmGameSystem::CompCollectionProxyOnMessage D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_collection_proxy.cpp:727
16 0x7FF75AAAA540 dmGameObject::DispatchMessagesFunction D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:2385
17 0x7FF75AB0B640 dmMessage::InternalDispatch D:\a\defold\defold\engine\dlib\src\dlib\message.cpp:588
18 0x7FF75AAAAD20 dmGameObject::Update D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:2626
19 0x7FF75AB31FC0 dmEngine::StepFrame D:\a\defold\defold\engine\engine\src\engine.cpp:1733
20 0x7FF75AB2CBE0 dmEngineUpdate D:\a\defold\defold\engine\engine\src\engine.cpp:2299
21 0x7FF75AB32B70 dmEngine::RunLoop D:\a\defold\defold\engine\engine\src\engine_loop.cpp:83
22 0x7FF75AA35D60 engine_main D:\a\defold\defold\engine\engine\src\engine_main.cpp:152
23 0x7FF75B015420 __scrt_common_main_seh D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288
24 0x7FFA79012580 BaseThreadInitThunk <unknown>:0
25 0x7FFA7A02AF10 RtlUserThreadStart <unknown>:0
DEBUG:SCRIPT: [INFO 16:29:23] none: libs_project/liveupdate.lua:68: liveupdate success
DEBUG:SCRIPT: [INFO 16:29:23] none: init_controller.script:169: load proxy success:true
DEBUG:SCRIPT: [INFO 16:29:23] none: init_controller.script:172: async load liveupdate
DEBUG:SCRIPT: url: [main:/liveupdate#proxy]
DEBUG:SCRIPT: [INFO 16:29:23] none: def-mesh/game_mesh_reader.lua:17: load mesh:char_base.bin
DEBUG:SCRIPT: [INFO 16:29:23] none: def-mesh/game_mesh_reader.lua:20: Character.002 2148 triangles
DEBUG:SCRIPT: [INFO 16:29:23] none: def-mesh/game_mesh_reader.lua:44: mesh load:0.005802100058645
DEBUG:SCRIPT: [INFO 16:29:23] none: def-mesh/game_mesh_reader.lua:28: load animation:look_around.bin
DEBUG:SCRIPT: [INFO 16:29:23] none: def-mesh/game_mesh_reader.lua:28: load animation:pistol_run.bin
DEBUG:SCRIPT: [INFO 16:29:23] none: def-mesh/game_mesh_reader.lua:28: load animation:punch.bin
DEBUG:SCRIPT: [INFO 16:29:23] none: def-mesh/game_mesh_reader.lua:28: load animation:die.bin
DEBUG:SCRIPT: [INFO 16:29:23] none: def-mesh/game_mesh_reader.lua:28: load animation:uppercut.bin
DEBUG:SCRIPT: [INFO 16:29:23] none: def-mesh/game_mesh_reader.lua:28: load animation:standing_melee_horizontal.bin
DEBUG:SCRIPT: [INFO 16:29:23] none: def-mesh/game_mesh_reader.lua:47: animation load:0.0025756000541151
DEBUG:SCRIPT: [INFO 16:29:23] none: def-mesh/texture.lua:49: creating animation texture for /__anim_Character.002_1.texturec width:256height:512
DEBUG:SCRIPT: [INFO 16:29:23] none: def-mesh/game_mesh_reader.lua:63: add animations:0.0035267001949251
DEBUG:SCRIPT: [INFO 16:29:23] none: def-mesh/game_mesh_reader.lua:64: mesh total loading 0.011938699986786
DEBUG:SCRIPT: [INFO 16:29:23] none: init_controller.script:149: init time:0.094548700144514
DEBUG:SCRIPT: [INFO 16:29:23] LOCALIZATION: assets/localization/localization.lua:28: set locale:en
DEBUG:SCRIPT: [INFO 16:29:23] ContextManager: libs/contexts_manager.lua:86: Context register:TOP_PANEL
DEBUG:SCRIPT: [INFO 16:29:23] none: libs_project/materials.lua:7: add material:3drt_mesh material:hash: [/assets/materials/player_3drt.materialc]
DEBUG:SCRIPT: [INFO 16:29:23] none: libs_project/materials.lua:7: add material:3drt_model material:hash: [/assets/materials/model_3drt.materialc]
DEBUG:SCRIPT: [INFO 16:29:23] none: libs_project/materials.lua:7: add material:3drt_model_flipped material:hash: [/assets/materials/model_3drt_flipped.materialc]
DEBUG:SCRIPT: [INFO 16:29:23] none: libs_project/materials.lua:7: add material:zone_green material:hash: [/assets/materials/zone_green.materialc]
DEBUG:SCRIPT: [INFO 16:29:23] none: libs_project/materials.lua:7: add material:zone_red material:hash: [/assets/materials/zone_red.materialc]
DEBUG:SCRIPT: [INFO 16:29:23] none: libs_project/materials.lua:7: add material:zone_portal material:hash: [/assets/materials/zone_portal.materialc]
DEBUG:SCRIPT: [INFO 16:29:23] none: libs_project/materials.lua:7: add material:zone_ads material:hash: [/assets/materials/zone_ads.materialc]
DEBUG:SCRIPT: [INFO 16:29:23] SCENE: libs/sm/scene_loader.lua:19: start load:[main:/game_scene#collectionproxy]
Registered utf8 Extension
Registered mesh_utils Extension
Registered lua_script_instance Extension
Registered illumination Extension
Registered game Extension
INFO:DLIB: SSDP: Started on address 192.168.0.104
INFO:GRAPHICS: Transcoding: /_generated_5bccb242.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
INFO:GRAPHICS: Transcoding: /_generated_6ede7407.texturec from 17 to 2 (TEXTURE_FORMAT_RGB_BC1 -> cTFBC1_RGB)
INFO:GRAPHICS: Transcoding: /_generated_b955d84e.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
DEBUG:SCRIPT: [INFO 16:29:23] ContextManager: libs/contexts_manager.lua:86: Context register:LIVEUPDATE_COLLECTION
DEBUG:SCRIPT: [INFO 16:29:23] none: world/game/game_world.lua:930: liveupdate_ready
DEBUG:SCRIPT: [INFO 16:29:23] none: world/game/game_world.lua:931: game false liveupdate true
DEBUG:SCRIPT: [INFO 16:29:23] none: assets/localization/localization.lua:62: on font loaded
WARNING:GAMEANALYTICS: Received remote configs update but no listener was set!
INFO:GRAPHICS: Transcoding: /assets/textures/rgb/white.texturec from 17 to 2 (TEXTURE_FORMAT_RGB_BC1 -> cTFBC1_RGB)
INFO:GRAPHICS: Transcoding: /assets/textures/rgb/shadow.texturec from 17 to 2 (TEXTURE_FORMAT_RGB_BC1 -> cTFBC1_RGB)
INFO:GRAPHICS: Transcoding: /assets/textures/rgb/soul_stone_2.texturec from 17 to 2 (TEXTURE_FORMAT_RGB_BC1 -> cTFBC1_RGB)
INFO:GRAPHICS: Transcoding: /assets/textures/rgb/soul_stone.texturec from 17 to 2 (TEXTURE_FORMAT_RGB_BC1 -> cTFBC1_RGB)
INFO:GRAPHICS: Transcoding: /assets/textures/rgb_mip/tile_wall_1.texturec from 17 to 2 (TEXTURE_FORMAT_RGB_BC1 -> cTFBC1_RGB)
INFO:GRAPHICS: Transcoding: /assets/textures/rgb/ring_atlas.texturec from 17 to 2 (TEXTURE_FORMAT_RGB_BC1 -> cTFBC1_RGB)
WARNING:GAMESYS: Material /assets/materials/grid_wall_1.materialc has specified a vertex constant named 'time', but it does not exist or isn't used in any of the shaders.
INFO:GRAPHICS: Transcoding: /assets/textures/rgba/glass.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
WARNING:GAMESYS: Material /assets/materials/grid_floor_1.materialc has specified a vertex constant named 'time', but it does not exist or isn't used in any of the shaders.
INFO:GRAPHICS: Transcoding: /assets/textures/rgb/door_1.texturec from 17 to 2 (TEXTURE_FORMAT_RGB_BC1 -> cTFBC1_RGB)
DEBUG:SCRIPT: [INFO 16:29:24] SCENE: libs/sm/scene.lua:47: GameScene loaded
DEBUG:SCRIPT: [INFO 16:29:24] SCENE: libs/sm/scene.lua:48: GameScene load time 0.717496199999
DEBUG:SCRIPT: [INFO 16:29:24] ContextManager: libs/contexts_manager.lua:86: Context register:GAME
DEBUG:SCRIPT: [INFO 16:29:24] none: world/game/game_world.lua:930: liveupdate_ready
DEBUG:SCRIPT: [INFO 16:29:24] none: world/game/game_world.lua:931: game true liveupdate true
DEBUG:SCRIPT: [INFO 16:29:24] none: world/game/game_world.lua:114: LOAD LOCATION:HUB_2
INFO:GRAPHICS: Transcoding: /assets/textures/rgb/island_2.texturec from 17 to 2 (TEXTURE_FORMAT_RGB_BC1 -> cTFBC1_RGB)
INFO:GRAPHICS: Transcoding: /blender_location/images/ColorPalette.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
INFO:CRASH: Successfully wrote Crashdump to file: C:\Users\ROG\AppData\Roaming\Defold/_crash
ERROR:CRASH: CALL STACK:
ERROR:CRASH: 0 0x7FF6E5498850 dmCrash::GenerateCallstack D:\a\defold\defold\engine\crash\src\backtrace_win32.cpp:144
ERROR:CRASH: 1 0x7FF6E5AAF2A8 _seh_filter_exe /tmp/job14679627936890763678/minkernel/crts/ucrt/src/appcrt/misc/exception_filter.cpp:219
ERROR:CRASH: 2 0x7FF6E5B04188 `__scrt_common_main_seh'::`1'::filt$0 D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:304
ERROR:CRASH: 3 0x7FF6E5A65B58 __C_specific_handler D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp:389
ERROR:CRASH: 4 0x7FFA7A075150 __chkstk <unknown>:0
ERROR:CRASH: 5 0x7FFA79FEDDF0 RtlFindCharInUnicodeString <unknown>:0
ERROR:CRASH: 6 0x7FFA7A074240 KiUserExceptionDispatcher <unknown>:0
ERROR:CRASH: 7 0x7FF6E5452240 dmGraphics::AddNewGLHandle D:\a\defold\defold\engine\graphics\src\opengl\graphics_opengl.cpp:492
ERROR:CRASH: 8 0x7FF6E5453B80 dmGraphics::OpenGLNewVertexBuffer D:\a\defold\defold\engine\graphics\src\opengl\graphics_opengl.cpp:1672
ERROR:CRASH: 9 0x7FF6E547E670 dmGameSystem::CreateVertexBuffer D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_mesh.cpp:204
ERROR:CRASH: 10 0x7FF6E547B8F0 dmGameSystem::CompMeshCreate D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_mesh.cpp:393
ERROR:CRASH: 11 0x7FF6E54F3990 dmGameObject::CreateComponents D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:861
ERROR:CRASH: 12 0x7FF6E54F83C0 dmGameObject::CollectionSpawnFromDescInternal D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1494
ERROR:CRASH: 13 0x7FF6E54F0300 dmGameObject::SpawnFromCollection D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1648
ERROR:CRASH: 14 0x7FF6E5627C30 dmGameSystem::CollectionFactoryComp_Create D:\a\defold\defold\engine\gamesys\src\gamesys\scripts\script_collection_factory.cpp:371
ERROR:CRASH: 15 0x7FF6E5434EDE lj_BC_FUNCC <unknown>:0
ERROR:CRASH: 16 0x7FF6E548F960 lua_pcall <unknown>:0
ERROR:CRASH: 17 0x7FF6E54BF7F0 dmScript::PCallInternal D:\a\defold\defold\engine\script\src\script.cpp:1400
ERROR:CRASH: 18 0x7FF6E55276E0 dmGameObject::RunScript D:\a\defold\defold\engine\gameobject\src\gameobject\comp_script.cpp:144
ERROR:CRASH: 19 0x7FF6E5525EC0 dmGameObject::CompScriptInit D:\a\defold\defold\engine\gameobject\src\gameobject\comp_script.cpp:185
ERROR:CRASH: 20 0x7FF6E54F9E40 dmGameObject::InitComponents D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1724
ERROR:CRASH: 21 0x7FF6E54F6710 dmGameObject::InitCollection D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1793
ERROR:CRASH: 22 0x7FF6E56086E0 dmGameSystem::CompCollectionProxyOnMessage D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_collection_proxy.cpp:727
ERROR:CRASH: 23 0x7FF6E54FA540 dmGameObject::DispatchMessagesFunction D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:2385
ERROR:CRASH: 24 0x7FF6E555B640 dmMessage::InternalDispatch D:\a\defold\defold\engine\dlib\src\dlib\message.cpp:588
ERROR:CRASH: 25 0x7FF6E54FAD20 dmGameObject::Update D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:2626
ERROR:CRASH: 26 0x7FF6E5581FC0 dmEngine::StepFrame D:\a\defold\defold\engine\engine\src\engine.cpp:1733
ERROR:CRASH: 27 0x7FF6E557CBE0 dmEngineUpdate D:\a\defold\defold\engine\engine\src\engine.cpp:2299
ERROR:CRASH: 28 0x7FF6E5582B70 dmEngine::RunLoop D:\a\defold\defold\engine\engine\src\engine_loop.cpp:83
ERROR:CRASH: 29 0x7FF6E5485D60 engine_main D:\a\defold\defold\engine\engine\src\engine_main.cpp:152
ERROR:CRASH: 30 0x7FF6E5A65420 __scrt_common_main_seh D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288
ERROR:CRASH: 31 0x7FFA79012580 BaseThreadInitThunk <unknown>:0
ERROR:CRASH: 32 0x7FFA7A02AF10 RtlUserThreadStart <unknown>:0
ERROR:CRASH:
INFO:CRASH: Successfully wrote Crashdump to file: C:\Users\ROG\AppData\Roaming\Defold/_crash
ERROR:CRASH: CALL STACK:
ERROR:CRASH: 0 0x7FF6E5452240 dmGraphics::AddNewGLHandle D:\a\defold\defold\engine\graphics\src\opengl\graphics_opengl.cpp:492
ERROR:CRASH: 1 0x7FF6E5453B80 dmGraphics::OpenGLNewVertexBuffer D:\a\defold\defold\engine\graphics\src\opengl\graphics_opengl.cpp:1672
ERROR:CRASH: 2 0x7FF6E547E670 dmGameSystem::CreateVertexBuffer D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_mesh.cpp:204
ERROR:CRASH: 3 0x7FF6E547B8F0 dmGameSystem::CompMeshCreate D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_mesh.cpp:393
ERROR:CRASH: 4 0x7FF6E54F3990 dmGameObject::CreateComponents D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:861
ERROR:CRASH: 5 0x7FF6E54F83C0 dmGameObject::CollectionSpawnFromDescInternal D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1494
ERROR:CRASH: 6 0x7FF6E54F0300 dmGameObject::SpawnFromCollection D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1648
ERROR:CRASH: 7 0x7FF6E5627C30 dmGameSystem::CollectionFactoryComp_Create D:\a\defold\defold\engine\gamesys\src\gamesys\scripts\script_collection_factory.cpp:371
ERROR:CRASH: 8 0x7FF6E5434EDE lj_BC_FUNCC <unknown>:0
ERROR:CRASH: 9 0x7FF6E548F960 lua_pcall <unknown>:0
ERROR:CRASH: 10 0x7FF6E54BF7F0 dmScript::PCallInternal D:\a\defold\defold\engine\script\src\script.cpp:1400
ERROR:CRASH: 11 0x7FF6E55276E0 dmGameObject::RunScript D:\a\defold\defold\engine\gameobject\src\gameobject\comp_script.cpp:144
ERROR:CRASH: 12 0x7FF6E5525EC0 dmGameObject::CompScriptInit D:\a\defold\defold\engine\gameobject\src\gameobject\comp_script.cpp:185
ERROR:CRASH: 13 0x7FF6E54F9E40 dmGameObject::InitComponents D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1724
ERROR:CRASH: 14 0x7FF6E54F6710 dmGameObject::InitCollection D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1793
ERROR:CRASH: 15 0x7FF6E56086E0 dmGameSystem::CompCollectionProxyOnMessage D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_collection_proxy.cpp:727
ERROR:CRASH: 16 0x7FF6E54FA540 dmGameObject::DispatchMessagesFunction D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:2385
ERROR:CRASH: 17 0x7FF6E555B640 dmMessage::InternalDispatch D:\a\defold\defold\engine\dlib\src\dlib\message.cpp:588
ERROR:CRASH: 18 0x7FF6E54FAD20 dmGameObject::Update D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:2626
ERROR:CRASH: 19 0x7FF6E5581FC0 dmEngine::StepFrame D:\a\defold\defold\engine\engine\src\engine.cpp:1733
ERROR:CRASH: 20 0x7FF6E557CBE0 dmEngineUpdate D:\a\defold\defold\engine\engine\src\engine.cpp:2299
ERROR:CRASH: 21 0x7FF6E5582B70 dmEngine::RunLoop D:\a\defold\defold\engine\engine\src\engine_loop.cpp:83
ERROR:CRASH: 22 0x7FF6E5485D60 engine_main D:\a\defold\defold\engine\engine\src\engine_main.cpp:152
ERROR:CRASH: 23 0x7FF6E5A65420 __scrt_common_main_seh D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288
ERROR:CRASH: 24 0x7FFA79012580 BaseThreadInitThunk <unknown>:0
ERROR:CRASH: 25 0x7FFA7A02AF10 RtlUserThreadStart <unknown>:0
ERROR:CRASH:
INFO:CRASH: Successfully wrote MiniDump to file: C:\Users\ROG\AppData\Roaming\Defold/_crash.dmp
Info/GameAnalytics: Log file added under: C:\Users\ROG\AppData\Local\GameAnalytics
Info/GameAnalytics: Info logging enabled
Info/GameAnalytics: Set custom01 dimension value: editor
Info/GameAnalytics: Add ERROR event: {severity:error, message:[ERROR ] none: init_controller.script:131: CRASH: 0 0x7FF75AA02240 dmGraphics::AddNewGLHandle D:\a\defold\defold\engine\graphics\src\opengl\graphics_opengl.cpp:492
1 0x7FF75AA03B80 dmGraphics::OpenGLNewVertexBuffer D:\a\defold\defold\engine\graphics\src\opengl\graphics_opengl.cpp:1672
2 0x7FF75AA2E670 dmGameSystem::CreateVertexBuffer D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_mesh.cpp:204
3 0x7FF75AA2B8F0 dmGameSystem::CompMeshCreate D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_mesh.cpp:393
4 0x7FF75AAA3990 dmGameObject::CreateComponents D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:861
5 0x7FF75AAA83C0 dmGameObject::CollectionSpawnFromDescInternal D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1494
6 0x7FF75AAA0300 dmGameObject::SpawnFromCollection D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1648
7 0x7FF75ABD7C30 dmGameSystem::CollectionFactoryComp_Create D:\a\defold\defold\engine\gamesys\src\gamesys\scripts\script_collection_factory.cpp:371
8 0x7FF75A9E4EDE lj_BC_FUNCC <unknown>:0
9 0x7FF75AA3F960 lua_pcall <unknown>:0
10 0x7FF75AA6F7F0 dmScript::PCallInternal D:\a\defold\defold\engine\script\src\script.cpp:1400
11 0x7FF75AAD76E0 dmGameObject::RunScript D:\a\defold\defold\engine\gameobject\src\gameobject\comp_script.cpp:144
12 0x7FF75AAD5EC0 dmGameObject::CompScriptInit D:\a\defold\defold\engine\gameobject\src\gameobject\comp_script.cpp:185
13 0x7FF75AAA9E40 dmGameObject::InitComponents D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1724
14 0x7FF75AAA6710 dmGameObject::InitCollection D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1793
15 0x7FF75ABB86E0 dmGameSystem::CompCollectionProxyOnMessage D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_collection_proxy.cpp:727
16 0x7FF75AAAA540 dmGameObject::DispatchMessagesFunction D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:2385
17 0x7FF75AB0B640 dmMessage::InternalDispatch D:\a\defold\defold\engine\dlib\src\dlib\message.cpp:588
18 0x7FF75AAAAD20 dmGameObject::Update D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:2626
19 0x7FF75AB31FC0 dmEngine::StepFrame D:\a\defold\defold\engine\engine\src\engine.cpp:1733
20 0x7FF75AB2CBE0 dmEngineUpdate D:\a\defold\defold\engine\engine\src\engine.cpp:2299
21 0x7FF75AB32B70 dmEngine::RunLoop D:\a\defold\defold\engine\engine\src\engine_loop.cpp:83
22 0x7FF75AA35D60 engine_main D:\a\defold\defold\engine\engine\src\engine_main.cpp:152
23 0x7FF75B015420 __scrt_common_main_seh D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288
24 0x7FFA79012580 BaseThreadInitThunk <unknown>:0
25 0x7FFA7A02AF10 RtlUserThreadStart <unknown>:0
, fields:null}
Info/GameAnalytics: Add DESIGN event: {eventId:game:loaded, value:0.000000, fields:null}
Info/GameAnalytics: Add DESIGN event: {eventId:scene:GameScene:load_start, value:0.000000, fields:null}
Info/GameAnalytics: Add DESIGN event: {eventId:scene:GameScene:load_end, value:0.000000, fields:null}
Info/GameAnalytics: Add DESIGN event: {eventId:performance:scene:GameScene:load_time, value:0.717496, fields:null}
Info/GameAnalytics: Add DESIGN event: {eventId:scene:GameScene:show, value:0.000000, fields:null}