I have a material with two textures that was visible in the build but not visible in the editor with 1.9.3. I have already reported this in
Now with 1.9.4 the material is not visible also in the build. @jhonny.goransson
EDIT: I see no error nor warning in the console about the related shaders.
EDIT2: I managed to get the material working again in the build. I changed the Coordinate Space value for the vertex attribute position from Local to World. However, it is still not visible in the editor.
I don’t quite understand what the general ‘vertex space’ world / local option for the whole material is for since each vertex attribute now has its own option for the coordinate space it refers to.